DESIGNING AN INTERACTIVE AND ENGAGING BOARD GAME WITH 3R (REDUCE, REUSE, RECYCLE) THEME: A DESIGN-BASED RESEARCH
Abstract
Reduce, reuse, and recycle to save the environment. Reducing means reducing trash. Reusing means looking for new uses for trashed items. Recycling means transform waste into something useful. The 3R practises bring many benefits to the environment. Unfortunately, there are many obstacles in adopting this approach in daily life, such as the lack of awareness and uncertainty about how to put it intro practise. To address these issues, board games can be used as an effective educational tool, with players learning how to reuse, reduce, and recycle through game. This study employs an exploratory design with a design-based approach that combines research and design in an iterative process to develop and refine a product or solution. The study presents a 3R-themed board game with a city and marine life theme that incorporates activity cards to teach children and families about the application of 3R in daily life, such as reducing the use of certain items, reusing goods, and increasing awareness of re-made items that can be used and useful in everyday life. The findings demonstrate that the 3R-themed board game can be a highly effective tool for educating and promoting sustainable waste management practices in a fun and engaging manner, particularly for children and families.
Keywords: reduce, reuse, recycle, board game, educative games
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