GAMIFICATION'S EFFECT ON THE LEARNING MOTIVATION: DISTANCE LEARNING STUDENTS

Lena Marliana Harahap, Sholihatul Hamidah Daulay

Abstract


Abstract: Gamification is a teaching approach that incorporates game aspects with the goal of motivating students to participate in games while still learning, resulting in an engaging and fun learning experience. Since its emergence in 2019, the Covid-19 pandemic has had a significant influence on many sectors of the global economy. One of them is the education sector, which requires distance learning to keep up with the virus's rise in cases. Distance learning is typically done without the use of engaging learning techniques. A study was undertaken to investigate the impact of gamification on enhancing students' motivation to learn in distance learning. As a result, we require a method for increasing student motivation during the learning process. One way is to use the gamification paradigm to improve distance learning. This study uses the qualitative method and totaling of 35 students were included in the study. The participants were second-semester of English Education Department students in State Islamic University of North Sumatera Medan. The findings of this study showed that using gamification to apply a learning technique can enhance students' learning motivation by bringing up interactions between students and teachers. As a result, gamification as a learning approach has emerged as an intriguing new way to study, particularly in English.

Keyword: gamification, learning motivation, distance learning

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