Efforts to increase student activity by utilizing the TGT (Teams Games Tournament) type cooperative learning model in mathematics learning for grade II elementary school students.
Abstract
activity of second-grade students of SDN Sawojajar 1 Malang City, which is indicated by the lack of active participation in learning activities such as asking, answering, and discussing. The research was conducted in two cycles, each consisting of two meetings, with data collection techniques in the form of observation, interviews, and documentation. The results of the study showed an increase in student learning activity in each cycle. Activity increased from 57% in the first meeting of cycle I to 63% in the second meeting. In cycle II, activity increased further to 71% and reached 83% in the second meeting. The average overall activity was 68%, which is classified as active. The contribution of this research is to provide an alternative
cooperative-based learning strategy that is able to create a fun, competitive, and collaborative learning atmosphere, as well as encourage active student participation. Thus, the TGT model can be recommended as an effective approach in increasing students' active
learning of mathematics in elementary schools.
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