SIJELLO' TO MAMPU LEGEND’S PICTURE STORYBOOK DESIGN TO TEACH ETHICS FOR CHILDREN

Innes Ayu Priyantiningtyas, Yon Ade Lose Hermanto, Sarjono Sarjono

Abstract


In Bone Regency, South of Sulawesi, there is a historical site called Goa Mampu.There is a legend about the origin of Goa Mampu called "Sijello' to Mampu" Overall, this legend contained decisive messages about the attitude of responsibility towards our ownself words. Children are still categorized in the phase of learning. This condition can be used to teach children about good ethics. Using the message contained in the legend of "Sijello' to Mampu", can teach the children about good ethics.The method that uses in the picture storybook is the design method that was developed by Bruce Archer, where the problem issue will lead to the acquisition of appropriate data, then the analysis of the data is to get the right solution. The techniques that use to obtain all data are observation, interviews, and document data. Using these techniques, then the data obtained is analyzed using the 5W+1H analysis method (What, Where, Who, When, Why, and How). The design strategy that uses in the picture storybook of Sijello' to Mampu legend is to use a picture storybook as the media that dominate by colorful illustrations rather than the text. The design uses cartoon-style illustrations that seem funny and cute. The colors in the picture books have a warm and soft atmosphere with primary and secondary colors. The language for the story is also simpler to make children easily understand the story. This language is also needed to be accompanied by using handwriting typography with sans serif typefaces for easy to read.

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References


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