LEARNING OF GREBEG SABRANG MASK DANCE BASED ON VIRTUAL REALITY FOR TEN GRADERS
Abstract
The learning material for ten graders sub-field of dance in the second semester uses
local content. One of the local contents used in the learning process at school is the Grebeg
Sabrang Mask Dance. The Grebeg Sabrang Mask Dance is one of the traditional dances from
Malang that represents a line of soldiers. The research objective was to determine the learning
process of cultural arts with the subject of Grebeg Sabrang Mask Dance using virtual reality
learning media. Both teachers and ten graders in Malang City can use learning media as a
learning resource. This study implemented a Research and Development (R & D) type of research
that has been modified with the kind of data used in which quantitative and qualitative data. This
Virtual Reality research contains various movements and supporting elements in the Grebeg
Sabrang Mask Dance. The result of this research was students can learn about the supporting
features and various movements in the Grebeg Sabrang Mask Dance using Virtual Reality, which
can invite students to feel as if they are in their orig
local content. One of the local contents used in the learning process at school is the Grebeg
Sabrang Mask Dance. The Grebeg Sabrang Mask Dance is one of the traditional dances from
Malang that represents a line of soldiers. The research objective was to determine the learning
process of cultural arts with the subject of Grebeg Sabrang Mask Dance using virtual reality
learning media. Both teachers and ten graders in Malang City can use learning media as a
learning resource. This study implemented a Research and Development (R & D) type of research
that has been modified with the kind of data used in which quantitative and qualitative data. This
Virtual Reality research contains various movements and supporting elements in the Grebeg
Sabrang Mask Dance. The result of this research was students can learn about the supporting
features and various movements in the Grebeg Sabrang Mask Dance using Virtual Reality, which
can invite students to feel as if they are in their orig
Full Text:
PDFReferences
Suryani, et al. 2018. Media Pembelajaran Inovatif dan Pengembagannya. Bandung : PT Remaja Rosdakarya Offset. Pendidikan. Jakarta: Prenada Media Group
Husna, N. 2018. Pengembangan Teknik Desensitisasi Sistematis Melalui Smartphone Virtual Reality Untuk Mengurangi Fobia Ketinggian Dan Hewan Di MAN 1 Kediri. Unpublished Theses. Malang: FIP UM
Refbacks
- There are currently no refbacks.
INDEXED LINK
