Application of TGT (Teams Games Tournament) Learning Model to Improve the Results of Learning Natural Resources of Class IV Students
Abstract
Abstract: This research is motivated by the low student learning outcomes on natural resource material. The purpose of this study is to find out the application of the TGT (Teams Games Tournament) learning model in improving the learning outcomes of class IV-A students of SDN Pakunden 1 in Blitar City. This type of research is a Classroom Action Research (CAR) with a qualitative approach. This research was conducted in two cycles including pre-action, first cycle, and the second cycle. The percentage of classical learning completeness in pre-action was 24%, cycle I 50%, and cycle II 89%.
Keywords: learning outcomes, natural resources, TGT learning model.
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